| Augments | Augment Bonus | Tier |
|---|---|---|
![]() | You no longer gain interest. Gain 13 gold now. Round start: gain 4 XP. Interest is extra gold you gain per 10g saved. | 3 |
![]() | Immediately go to level 6 and gain 12 XP. You don't get to choose your future augments. | 3 |
![]() | Gain a random 3-star 1-cost champion. Gain 8 gold. | 3 |
![]() | Gain a powerful and random reward. Reward: (?) | 3 |
![]() | Your team becomes small, gaining 30% Attack Speed and Movement Speed. | 3 |
![]() | Gain a 4-cost champion, a 2-star 1-cost champion that shares a trait with them, and 8 gold. At the start of the next 2 stages, gain that 4-cost champion again. | 3 |
![]() | Gain 2 Thief's Gloves. After 8 player combats, gain another. | 3 |
![]() | Gain 2 Thief's Gloves. After 6 player combats, gain another. | 3 |
![]() | Gain 2 Thief's Gloves. After 3 player combats, gain another. | 3 |
![]() | Gain +1 max team size and a Champion Duplicator. | 3 |
![]() | Each time your Shop is rerolled, you have a 50% chance to gain a free reroll. | 3 |
![]() | When you buy XP, gain an additional 2. Gain 10 immediately. | 3 |
![]() | Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn. | 3 |
![]() | You can no longer buy XP. Every time you spend gold to reroll your Shop, gain 2 XP. Gain 3 gold now. | 3 |
![]() | Gain 16 free Shop rerolls now and 3 every round for the rest of the game. | 3 |
![]() | Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost). | 3 |
![]() | Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat. | 3 |
![]() | Gain an Artifact anvil now and after every 8 player combats. Artifacts are more powerful items with a unique effect. | 3 |
![]() | Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. | 3 |
![]() | Thief's Gloves will always give your champions recommended items. Gain 2 Sparring Gloves now, then another after 4 player combats. | 3 |
![]() | Gain 1 Spatula, 3 random components, and 5 gold. | 3 |
![]() | Gain a random item component now and at the start of the next 5 rounds. | 3 |
![]() | Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and Precision. {{TFT_Keyword_Precision}} | 3 |
![]() | Gain 25 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved. | 3 |
![]() | Gain 30 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved. | 3 |
![]() | When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold. | 3 |
![]() | Round start: items on your bench are randomized. Gain 1 random Radiant item. | 3 |
![]() | Gain a Rascal's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items. | 3 |
![]() | Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 10 gold now. | 3 |
![]() | Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages. Champions: (?), (?), (?) | 3 |
![]() | Combat start: Your team gains 2% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage. | 3 |
![]() | Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health. | 3 |
![]() | Your team gains 3% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait. Damage Amp: (?)% Armor and Magic Resist: (?) | 3 |
![]() | Your team gains 5 Health and 0.4% Attack Speed per missing player Health. (?) | 3 |
![]() | The next 1-cost champion you buy is 3-star. Gain 2 gold. | 3 |
![]() | Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total. | 3 |
![]() | The next 1-cost champion you buy is 3-star. Gain 2 gold. | 3 |
![]() | Gain 1 random Artifact. When you drop below 40 Health, gain 3 more random Artifacts. Remix Rumble Championship, 2023 | 3 |
![]() | Your team becomes large, gaining 200 Health and 10% max Health. | 3 |
![]() | Gain 1 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils. (?) | 3 |
![]() | Gain 4 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils. (?) | 3 |
![]() | Gain 12 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils. (?) | 3 |
![]() | TFT_Augment_GrowingUp_SkipOption | 3 |
![]() | Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 4 gold. | 3 |
![]() | Allies in your back 2 rows gain 10% Ability Power and 9% Attack Damage for each ally that starts combat in your front row. | 3 |
![]() | Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). | 3 |
![]() | Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). | 3 |
![]() | Gain a Champion Duplicator, 18 Shop rerolls, and 3 gold. | 3 |
![]() | Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 5 gold. At the start of the next 2 stages, gain the package again. | 3 |
![]() | Gain a Golden Item Remover and 4 random components. Golden Item Remover is a Magnetic Remover with infinite uses. | 3 |
![]() | Gain 7 gold now and every round for the rest of the game. | 3 |
![]() | After 6 player combats, gain 1 of every item component. Gain a random component now. (?) (?) | 3 |
![]() | Gain a Red Buff, a Blue Buff, and a Champion Duplicator. | 3 |
![]() | Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision. {{TFT_Keyword_Precision}} | 3 |
![]() | Gain a Mogul's Mail. In 6 rounds, gain a Gamblers Blade. These items give gold as well as combat power. | 3 |
![]() | Now and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold. | 3 |
![]() | Gain an Artifact anvil. Your team gains 20 Health for each item equipped on champions. Health Gained: (?) Magic N' Mayhem Tactician's Crown, 2024 | 3 |
![]() | Gain 4 B.F. Swords. Your B.F. Swords grant +4% Attack Speed. | 3 |
![]() | Gain a random Emblem. After 3 rounds, gain a Tactician's Cape. | 3 |
![]() | Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat. TFT Paris Open, 2025 | 3 |
![]() | Gain a random item component. Every 2200 Mana your team spends grants an additional component (max (?)/3). Mana spent: (?)/2200 | 3 |
![]() | Gain 3 random Emblems, a Reforger, and 2 gold. | 3 |
![]() | Gain 3 random Emblems, a Reforger, and 4 gold. | 3 |
![]() | Gain 3 3-cost champions. Allies gain 5% Attack Speed. Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed. | 3 |
![]() | Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up. | 3 |
![]() | Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed. | 3 |
![]() | Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. (?) Into The Arcane Tactician's Crown, 2025 | 3 |
![]() | When you reach level 9, immediately level to 10 and gain 8 free Shop rerolls. Gain 6 XP now. | 3 |
![]() | Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion: (?) | 3 |



