Augment

AugmentAugment BonusTier
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Going Long
You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP.
Interest is extra gold you gain per 10g saved.
3
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At What Cost
Immediately go to level 6 and gain 8 XP. You don't get to choose your future augments.3
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Build a Bud!
Gain a random 3-star 1-cost champion and 8 gold.3
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Call to Chaos
Gain a powerful and random reward.
Reward: TFTUnitProperty.item:TFT11_Augment_CallToChaos
3
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Radiant Refactor
Gain a Masterwork Upgrade and 1 component anvil.
Masterwork Upgrade upgrades an item to Radiant!
3
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Academy Crown
Gain an Academy Emblem and a random sponsored item.3
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Ambusher Crown
Gain an Ambusher Emblem, a Hand of Justice, and a Camille.3
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Artillerist Crown
Gain an Artillerist Emblem, a Runaan's Hurricane, and a Tristana.3
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Automata Crown
Gain an Automata Emblem, a Guardbreaker, and a Nocturne.3
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Bruiser Crown
Gain a Bruiser Emblem, a Redemption, and a Sett.3
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Black Rose Crown
Gain a Black Rose Emblem, a Morellonomicon, and a Cassiopeia.3
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Chem-Baron Crown
Gain a Chem-Baron Emblem, a Nashor's Tooth, and a Smeech.3
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Conqueror Crown
Gain a Conqueror Emblem, a Last Whisper, and a Rell.3
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Dominator Crown
Gain a Dominator Emblem, a Protector's Vow, and a Blitzcrank.3
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Enforcer Crown
Gain an Enforcer Emblem, an Infinity Edge, and a Loris.3
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Family Crown
Gain a Family Emblem, a Redemption, a Vander, and a Violet.3
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Firelight Crown
Gain a Firelight Emblem, a Protector's Vow, and a Scar.3
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Pit Fighter Crown
Gain a Pit Fighter Emblem, a Sterak's Gage, and a Gangplank.3
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Quickstriker Crown
Gain a Quickstriker Emblem, a Guinsoo's Rageblade, and a Nocturne.3
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Rebel Crown
Gain a Rebel Emblem, a Jeweled Gauntlet, and an Akali.3
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Scrap Crown
Gain a Scrap Emblem, a Ziggs, and 2 random components.3
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Sentinel Crown
Gain a Sentinel Emblem, a Crownguard, and a Loris.3
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Sniper Crown
Gain a Sniper Emblem, an Infinity Edge, and a Zeri.3
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Sorcerer Crown
Gain a Sorcerer Emblem, an Adaptive Helm, and a Vladimir.3
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Visionary Crown
Gain a Visionary Emblem, a Spear of Shojin, and a Renata Glasc.3
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Watcher Crown
Gain a Watcher Emblem, a Steadfast Heart, and a Scar.3
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Trait: What Could Have Been
Vander gains 30 permanent max Health each time Silco casts. Silco gains 6 permanent Ability Power each time Vander dies.
Gain a 2-star Vander, a Silco, and a Spear of Shojin.
3
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Trait: Geniuses
When Heimerdinger casts, Ekko releases 3 afterimages, each dealing 33% damage. When Ekko casts, Heimerdinger fires 3 missiles, each dealing 105% damage.
Gain a Heimerdinger and Ekko.
3
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Prismatic Ticket
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.3
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Level Up!
When you buy XP, gain an additional 2. Gain 12 immediately.3
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Radiant Relics
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.
Radiant items are very powerful versions of completed items.
3
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The Golden Egg
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.3
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Birthday Present
Gain a 2-star champion every time you level up. The champion's cost tier is your level minus 4 (min: 1-cost).3
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Living Forge
Gain an Artifact anvil now and after every 9 player combats.
Artifacts are more powerful items with a unique effect.
3
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Lucky Gloves
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. In 5 rounds, get another Sparring Gloves.3
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Lucky Gloves+
Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves.3
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Caretaker's Chosen
As you level, gain more powerful items.
Level 4: component anvil
Level 6: completed item anvil
Level 7: choose 1 of 5 Radiant items
3
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Blinding Speed
Gain a Red Buff, Guinsoo's Rageblade, a Recurve Bow and a Magnetic Remover.
Useful for Attack Carries!
3
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Buried Treasures III
Gain a random item component at the start of the next 6 rounds (including this round).3
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Spoils of War III
Enemies have a 40% chance to drop loot when killed.3
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Hedge Fund
Gain 25 gold. Your max interest is increased to 10.
Interest is extra gold you gain per 10g saved.
3
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Shopping Spree
When you level up, gain a number of free shop refreshes equal to your level. Gain 4 gold. 3
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Pandora's Items III
Round start: items on your bench are randomized.
Gain 1 random Radiant item.
3
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Phreaky Friday
Gain an Infinity Force. After 5 player combats, gain another.
Infinity Force: Artifact that offers tons of offensive and defensive stats
3
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Phreaky Friday +
Gain an Infinity Force. After 3 player combats, gain another.
Infinity Force: Artifact that offers tons of offensive and defensive stats
3
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Pumping Up III
Your team gains 12% Attack Speed now. Each round after, they gain 2% more. (current Attack Speed: TFTUnitProperty.item:TFT9_PumpingUp3Rounds%)3
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Roll The Dice
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.
Radiant items are very powerful versions of completed items.
3
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Tiniest Titan
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster.3
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Tiniest Titan+
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster.
Gain 15 gold now.
3
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Wandering Trainer II
Gain 6 gold and a Training Dummy with 3 permanently attached Emblems.3
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An Exalted Adventure
Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain 6 rerolls.
Champions: TFTUnitProperty.item:TFT_Augment_ExaltedAdventure_Champs TFTUnitProperty.item:TFT_Augment_ExaltedAdventure_Champs2 TFTUnitProperty.item:TFT_Augment_ExaltedAdventure_Champs3
3
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Artifactory
At the start of each turn, your benched completed items transform into a random Artifact item. Gain 1 Artifact Anvil and 2 Removers.3
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Belt Overflow
Gain 4 Giant's Belts. Your Giant's Belts grant +75 bonus Health.3
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Blazing Soul II
Combat start: Your highest Attack Speed champion gains 35 Ability Power and 30% Attack Speed. Repeat on another ally every 3 seconds.3
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Bronze For Life II
Your team gains 4% Damage Amp and 1% Durability for each Bronze-tier trait.
Damage Amp Bonus: TFTUnitProperty.item:TFT_Augment_BronzeForLife_CurrentDamageAmp%
Durability Bonus: TFTUnitProperty.item:TFT_Augment_BronzeForLife_CurrentDurability%
3
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Bulky Buddies III
Allies that start combat next to exactly 1 other ally gain 300 Health. When that champion dies, the other gains a 18% max Health Shield for 10 seconds.3
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Calculated Enhancement
Each combat, 4 random champions in your last row gain 35% Attack Damage and 40 Ability Power.3
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Coronation
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 30% Attack Speed, 30% Attack Damage, and 40 Ability Power.3
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Dark Alley Dealings
Gain a Suspicious Trenchcoat. After 3 player combats, gain a Trickster's Glass.3
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Dual Purpose
The first time you buy XP each round, gain 2 gold. Whenever you buy XP, reroll your Shop.3
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Expected Unexpectedness
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.3
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Final Polish
Gain a Support Anvil and a completed item anvil.3
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Flexible
Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 30 Health for each emblem they are holding.3
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Flurry of Blows
Gain a Zeke's Herald. Champions buffed by Zeke's also gain 35% Critical Strike Chance.3
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Ghost of Friends Past
Whenever an allied champion dies, your team permanently gains 12 health, 1% Attack Damage, or 1 Ability Power, based on the dying champion's role.
Health: TFTUnitProperty.Item:TFT_Augment_GhostOfUnitsPast_Health
Attack Damage: TFTUnitProperty.Item:TFT_Augment_GhostOfUnitsPast_AD*100%
Ability Power TFTUnitProperty.Item:TFT_Augment_GhostOfUnitsPast_AP
3
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Greater Moonlight
Combat start: 1 random 1-cost champion is upgraded to 4-star for that round and gains 5% Attack Damage and 5 Ability Power.3
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Hall of Mirrors
Combat start: All champions in your front row become clones of the champion in the center of the row. Clones have 100% of their original health, and deal 40% less damage.3
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Hard Commit
Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5).3
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I'm the Carry Now
Get a Golem with tailored offensive items. It gets stronger at the start of each Stage.3
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Invested+
Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).3
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Invested++
Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).3
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Investment Strategy II
Gain 5 gold. Your champions gain 9 permanent max health per interest you earn. Your max interest is increased to 7.3
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Max Cap
Your max level is 7. Gain 1 Tactician's Shield which increases your team size by +1, and 60 gold.3
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One Buff, Two Buff
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.3
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Anger Issues
All your current and future completed items transform into Guinsoo's Rageblades that grant 35 Armor and Magic Resist. Every 2 Rageblade stacks grant 1% Attack Damage and Ability Power.3
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Piercing Lotus II
Your team gains 20% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds.3
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Prismatic Pipeline
The next non-player combat round will drop an additional Prismatic Orb full of amazing loot. All Gold and Prismatic orbs contain even more loot!3
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Quality Over Quantity
Units holding exactly 1 item upgrade that item to Radiant. Gain 2 Magnetic Removers.
Thief's Gloves counts as multiple items.
3
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Immovable Object
Gain a Randuin's Omen. Its range is increased by 1 hex and its effect is increased by 60%.3
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Shimmerscale Essence
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.
These items give gold as well as combat power.
3
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Sponging
Combat start: Up to 5 champions with 1 or fewer items gain a copy of a random completed item from the nearest itemized ally.3
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Subscription Service
Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold.3
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Sword Overflow
Gain 5 BF Swords. Your BF Swords grant +3% Attack Speed.3
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Tactician's Kitchen
Gain a Tactician's Cape and a random Emblem.3
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Tomb Raider II
Every time a player is eliminated, choose one of their completed items to keep.3
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Trifecta II
Gain 3 3-cost champions. Allies gain 9% Attack Speed. Combat Start: 3 random 3-cost champions gain 420 Health and 27% Attack Speed.3
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Upward Mobility
Buying XP costs 1 less. Gain 2 Health and 3 free rerolls whenever you level up.3
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Void Swarm
Gain a Zz'Rot Portal and another after every 9 player combats. Zz'Rot Portal Voidlings gain 50% Attack Speed and 40% Omnivamp.3
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Wand Overflow
Gain 5 Needlessly Large Rods. Your Needlessly Large Rods grant +3% Attack Speed.3
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Worth the Wait II
Gain a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.
Champion: TFTUnitProperty.item:TFT_Augment_WorthTheWait
3