Traits List Team Fight Tactics set 16

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All
item imageWorld Ender
item imageStar Forger
item imageRiftscourge
item imageBilgewater
item imageBlacksmith
item imageBruiser
item imageCaretaker
item imageChronokeeper
item imageDark Child
item imageDarkin
item imageDefender
item imageDemacia
item imageEmperor
item imageIxtal
item imageFreljord
item imageGlutton
item imageGunslinger
item imageHarvester
item imageHeroic
item imageHexMech
item imageHuntress
item imageInvoker
item imageIonia
item imageJuggernaut
item imageAssimilator
item imageEternal
item imageLongshot
item imageDisruptor
item imageNoxus
item imagePiltover
item imageQuickstriker
item imageRune Mage
item imageShadow Isles
item imageShurima
item imageDragonborn
item imageSlayer
item imageArcanist
item imageSoulbound
item imageChainbreaker
item imageTargon
item imageChosen Wolves
item imageTimewinders
item imageDragonguards
item imageSentinels of Light
item imagePoison Pals
item imageThe Boss
item imageVanquisher
item imageVoid
item imageWarden
item imageAscendant
item imageYordle
item imageImmortal
item imageZaun
World Ender image

World Ender

1
Aatrox gains Attack Damage equal to his Omnivamp.
On first death, he becomes briefly untargetable and heals back to full Health over 2 seconds. Afterwards, he reduces his maximum Mana by 20 and gains 20% Durability.
Star Forger image

Star Forger

1
Aurelion Sol gains 20/60/100% increased Stardust for each other unique Targonian fielded in combat.
Current Bonus: (?)%
Riftscourge image

Riftscourge

1
Baron Nashor takes up 2 team slots and grants +2 to the Void trait.
After 8 seconds, the board enters a Void Rift. The Rift grants Void units 30% Damage Amp and constantly strikes enemies with bolts of plasma, dealing 5% max Health as magic damage.
Bilgewater image

Bilgewater

Each round, gain Silver Serpents (scaleSerpents), plus 2 additional for each Bilgewater takedown.
Silver Serpents can be spent in the Black Market to grant Bilgewater champions bonus stats and special loot. Higher tiers unlock rarer loot.
Current Bonus Stats:
(?)*100% scaleADscaleAP, (?)*100% scaleAS, (?)*100% scaleHealth
Current Serpents: (?) scaleSerpents

3
18 scaleSerpents
5
30 scaleSerpents, improved loot
7
55 scaleSerpents, superior loot
10
150 scaleSerpents, 2x stats, FIRE CANNONS!
Blacksmith image

Blacksmith

1
After each player combat your strongest Ornn participates in, he makes progress forging an Artifact item.
Each item he is equipped with grants him 250/450/2000 max Health. Artifacts grant 300% more.
Forging Progress: (?)/4
Bruiser image

Bruiser

Your team gains 150 maximum Health. Bruisers gain more.

2
25% scaleHealth
4
45% scaleHealth
6
65% scaleHealth
Caretaker image

Caretaker

1
After winning player combat, gain a random unit from Runeterra. After losing combat, gain free rerolls, with the amount increasing by stage.
Rerolls on Loss: (?)
Chronokeeper image

Chronokeeper

1
Every 2 casts, the Chronokeeper stores 1 XP. If he has enough stored for you to level up, he transfers you the required XP.
If you are level 10, he instead gains 15% Damage Amp.
Stored XP: (?)
Dark Child image

Dark Child

1
Annie summons Tibbers on your bench. He can be fielded, takes up a team slot, and can be equipped with items separately. His star level is the same as Annie's.
Darkin image

Darkin

1
Darkin gain 15% Omnivamp.
2
AND you heal for 25% of the player damage you deal.
3
AND whenever Darkin restore 600 Health, they deal 100 magic damage to the 2 closest enemies.
Defender image

Defender

Your team gains 12 Armor and Magic Resist. Defenders gain more.

2
30 scaleArmorscaleMR
4
55 scaleArmorscaleMR
6
80 scaleArmorscaleMR
Demacia image

Demacia

Each time your team loses 25% max Health, Demacians Rally, reducing their Mana cost by 10%. Demacians gain Armor and Magic Resist.

3
scaleArmorscaleMR
5
20 scaleArmorscaleMR
7
20 scaleArmorscaleMR. On Rally, smite enemies for 5% of their max Health.
11
150 scaleArmorscaleMR. BATTLE FOR DEMACIA!
Emperor image

Emperor

1
Azir deploys two Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when Azir does.
Ixtal image

Ixtal


Completing a Quest before combat ends grants you a new one at the start of next round.

3
Complete Quests to earn Sunshards (Set16Ixtal) and spend them for loot!
5
Heal 2 player health at the start of each player combat.
7
After winning combat, find 50 Set16Ixtal and unearth bonus loot.
Freljord image

Freljord

Summon a Frozen Tower. Allies in front of it gain Health and allies behind it gain Damage Amp.
Freljordians gain 150% more.

3
8% scaleHealth, 10% scaleDA
5
Two Towers. 12% scaleHealth, 16% scaleDA
7
Towers stun enemies on death for 2 seconds. 16% scaleHealth, 22% scaleDA.
Glutton image

Glutton

1
Once per Planning phase, you can feed Tahm Kench a champion, permanently granting him either Health, Attack Speed, or Ability Power based on their role and star level.
To feed, hold an ally from the bench over Tahm Kench until his mouth opens, then release.
Current Stats: (?) scaleHealth, (?)scaleAS, (?)scaleAP
Gunslinger image

Gunslinger

Gunslingers gain Attack Damage. Every 4th attack from Gunslingers deals bonus physical damage.

2
20% scaleAD, 100 bonus damage
4
35% scaleAD, 200 bonus damage
Harvester image

Harvester

1
Each time an enemy champion dies, gain 10 Mana. Casting abilities does not consume Mana.
All enemies lose 10 Armor and Magic Resist.
Heroic image

Heroic

1
Galio cannot be fielded in combat. Instead, his traits count from the bench and when Demacians Rally, he joins the fight.
On landing, he creates a 3-hex shockwave that deals 10% of his max Health as magic damage. Enemies hit are knocked up for 1 seconds, reduced by distance from the center.
HexMech image

HexMech

1
Gain a Pilot Hex. Combat Start: the unit within jumps into T-Hex, granting her 80% of their Health and bonus stats based on their role and star level.
Tank: +15/25/40% Omnivamp
Fighter: +15/25/40% Attack Damage
Marksman: +10/18/30% Damage Amp
Caster: +3/6/12 Mana Regen
Assassin: +30/60/100% Crit Chance
On death, the pilot ejects while T-Hex knocks back and Stuns nearby enemies for 2 seconds.
Huntress image

Huntress

1
While your strongest Neeko is alive, your strongest Nidalee cannot be targeted by basic attacks and gains 50% Durability.
Invoker image

Invoker

Your team gains 1 Mana Regen. Invokers gain more Mana from all sources.

2
25% more Mana
4
40% more Mana
Ionia image

Ionia

Ionians gain Shield, Attack Damage, and Ability Power. Each game, they walk a different path.
(?)

3
ShieldAmount*100% scaleHealth Shield, ADAP*100% scaleADscaleAP
5
ShieldAmount*100% scaleHealth Shield, ADAP*100% scaleADscaleAP
7
ShieldAmount*100% scaleHealth Shield, ADAP*100% scaleADscaleAP
10
ShieldAmount*100% scaleHealth Shield, ADAP*100% scaleADscaleAP
Juggernaut image

Juggernaut

Juggernauts gain Durability, increased while above 50% health. When a Juggernaut dies, other Juggernauts heal for 5% of their max Health.

2
18% or 25% scaleDR
4
20% or 30% scaleDR
6
25% or 33% scaleDR
Assimilator image

Assimilator

1
Kai'Sa has a different Ability depending if her Attack Damage or Ability Power is higher.
Eternal image

Eternal

1
Every 3rd attack from Kindred on the same enemy deals 350% damage, as Wolf mauls their target.
Longshot image

Longshot

Longshots gain Damage Amp and deal more damage to targets farther away.

2
18% scaleDA + 2% per Hex
3
24% scaleDA + 3% per Hex
4
28% scaleDA + 4% per Hex
5
32% scaleDA + 5% per Hex
Disruptor image

Disruptor

Disruptors' abilities Dazzle enemies hit. Disruptors deal bonus damage to Dazzled enemies.

2
25% bonus damage
4
45% bonus damage
Noxus image

Noxus

After the enemy team has lost 15% of their Health, summon Atakhan, Bringer of Ruin. Each Noxian champion's star level increases his power.

3
He slashes enemies, dealing magic damage.
5
Noxians get more powerful the longer he is alive.
7
He drains the souls of enemies on cast.
10
After 10 seconds, BRING RUIN.
Piltover image

Piltover

Build an invention on the right side of the board. After 8 seconds, the invention activates, triggering each of its Modules.

2
Choose a Module
4
Choose a Second Module
6
Choose a Third Module
Quickstriker image

Quickstriker

Your team gains 15% Attack Speed. Quickstrikers gain bonus Attack Speed based on their target's missing Health.

2
10-30% scaleAS
3
20-45% scaleAS
4
30-60% scaleAS
5
40-80% scaleAS
Rune Mage image

Rune Mage

1
The Rune Mage benefits from all active Region traits, but contributes to none.
He harnesses the Runic power from active Region traits to modify his Ability, enhancing it in unique ways.
Shadow Isles image

Shadow Isles

Whenever ANY champion dies, gain Souls (scaleSouls). Shadow Isles champions' Abilities are uniquely empowered based on the number of Souls you have.
Shadow Isles champions gain Attack Damage and Ability Power.
Souls Collected: (?) scaleSouls

2
1x scaleSouls, 18% scaleADscaleAP
3
1x scaleSouls, 20% scaleADscaleAP
4
2x scaleSouls, 22% scaleADscaleAP
5
2x scaleSouls, 25% scaleADscaleAP
Shurima image

Shurima

Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.

2
20% max Health
3
50 Armor and Magic Resist
4
A Shuriman ascends to GODHOOD every 3 seconds.
Dragonborn image

Dragonborn

1
On cast, Shyvana replaces her spell with Flame Breath. While transformed, all allies take 10% less damage from enemy Abilities.
Slayer image

Slayer

Slayers gain Omnivamp and Attack Damage. They increase the bonus Attack Damage by up to 50% based on their missing Health.

2
22% scaleAD, 10% scaleSV
4
33% scaleAD, 16% scaleSV
6
44% scaleAD, 20% scaleSV
Arcanist image

Arcanist

Your team gains Ability Power, Arcanists gain more.

2
18% scaleAP, 25% scaleAP for Arcanists
4
25% scaleAP, 40% scaleAP for Arcanists
6
40% scaleAP, 60% scaleAP for Arcanists
Soulbound image

Soulbound

1
Lucian and Senna fight together, swapping when either casts. Each champion has a unique ability.
Your strongest Soulbound pair grants bonuses to your team. While Senna is out, all allies gain 7% Damage Reduction. While Lucian is out, all allies gain 7% Damage Amp.
Chainbreaker image

Chainbreaker

1
Sylas rotates between 3 different Abilities, depending on which one is most useful at the moment. He cannot cast the same one twice in a row.
Targon image

Targon

1
Targonians are forged by the stars. They are traitless, but stronger than the average champion.
Chosen Wolves image

Chosen Wolves

2
When Kindred casts, Ambessa always gains their protection against death and gains 30% Attack Damage while protected.
When Ambessa casts, Wolf strikes all enemies hit, dealing 25% damage.
Timewinders image

Timewinders


Total Chronokeeper Stored XP: (?)

1
Every 2 casts, Ekko stores 1 XP for the Chronokeeper trait.
2
AND enemies within Ekko's Parallel Convergence zone take damage from Zilean's Time Bombs 200% faster.
Dragonguards image

Dragonguards

2
When Jarvan casts, Shyvana gains 100% of the Shield. When Shyvana casts, Jarvan jumps in and deals 220% of his Armor and Magic Resist as magic damage in a 2-hex radius.
Sentinels of Light image

Sentinels of Light

2
When Vayne casts on an enemy afflicted with Black Mist, she fires 2 extra bolts at 25% effectiveness. When she gets a takedown, Lucian and Senna gain 50% Attack Speed.
Poison Pals image

Poison Pals

2
Every 3 seconds, Teemo fires a dart at Singed's current target, dealing 50% damage.
When an enemy poisoned by Teemo dies, Singed gains Move Speed and 40% Ability Power.
The Boss image

The Boss

1
When Sett first drops below 45% max Health, he leaves combat to start doing sit-ups. Each sit-up restores 15% max Health and gives him 60% Attack and Move Speed.
If he reaches full Health, he returns to combat Pumped Up, converting all damage from his attacks and Ability to true damage. If all of his allies die, he immediately returns to combat.
Vanquisher image

Vanquisher

Vanquishers' abilities can critically strike. They also gain Critical Strike Chance and Critical Strike Damage.

2
15% crit_chance , 15% crit_damage
3
20% crit_chance , 20% crit_damage
4
25% crit_chance , 25% crit_damage
5
30% crit_chance , 30% crit_damage
Void image

Void

Gain Mutations that only Void champions can use. Void champions gain Attack Speed.
Champions can only have one Mutation at a time. Benching a champion removes their Mutation.

2
1 Mutation, 8% scaleAS
4
2 Mutations, 18% scaleAS
6
3 Mutations, 33% scaleAS
9
Mutations become supercharged, increasing their power by 100%. 40% scaleAS
Warden image

Warden

When Wardens first drop below 75% and 25% Health, they gain a Shield based on their max Health.

2
16% scaleHealth
3
20% scaleHealth
4
26% scaleHealth
5
33% scaleHealth
Ascendant image

Ascendant

1
After each combat, an Ascendant Charm appears in your shop. These are powerful effects that can be bought for gold.(?)
Yordle image

Yordle

2
Yordles gain 40 Health and 5% Attack Speed for each unique Yordle fielded. 3 star Yordles grant 50% more!
4
AND your first shop each round has a Yordle in it!
6
AND get 2 free rerolls each round!
8
AND get a Yordle Grab Bag each round!
10
AND get a Yordle Grab Bag each round!
Immortal image

Immortal

1
While Xin Zhao is not on your board, Zaahen gains the Ionia, Demacia, and Warden traits.
On kill, Zaahen gains a stack of Determination for the rest of combat. If he has 3 or more Determination when dying, he spends it to revive and restore 60% max Health.
Zaun image

Zaun

After 4 seconds, Zaunites become Shimmer-Fused, granting them 10% Durability and 90% decaying Attack Speed for 4 seconds.
After a short cooldown, they become Shimmer-Fused again.

3
Refresh after 4 seconds.
5
At 60% Health, Zaunites restore 25% Health over 3 seconds and instantly become Shimmer-Fused.
7
Shimmer-Fused bonuses are increased by 30%. Refresh after 3 seconds instead.