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All
item imageBastion
item imageBattle Academia
item imageRogue Captain
item imageExecutioner
item imageStance Master
item imageDuelist
item imageEdgelord
item imageThe Champ
item imageWraith
item imageCrystal Gambit
item imageHeavyweight
item imageJuggernaut
item imageLuchador
item imageMonster Trainer
item imageMentor
item imageProdigy
item imageProtector
item imageRosemother
item imageMighty Mech
item imageSniper
item imageSoul Fighter
item imageSorcerer
item imageStar Guardian
item imageStrategist
item imageSupreme Cells
item imageThe Crew
item imageCrystal Gambit
item imageJuggernaut
Vi
2

Stats Vi

Armor: 45.00
Attack Speed: 0.60
Crit Chance: 0.25
Crit Multiplier: 1.40
Damage: 50.00
HP: 800.00
Initial Mana: 20.00
Magic Resist: 45.00
Mana: 75.00
Range: 1.00

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Skill Của Vi

champion's skill

Shining Knuckle Explosion

Mana: 20/75

Passive: Gain 2 scaleArmorscaleMR for each component equipped to your team.
Active: Heal 200/250/300 (scaleAP), deal 150/225/350 (scaleAD) physical damage in a 1-hex radius centered on the target, and 20% Sunder enemies hit for 4 seconds.
Sunder: Reduce Armor

Origin/Class of Vi

Crystal Gambit image

Vi Crystal Gambit

Kills and losses during player combats earn Gem Power. Every 4 player combats choose to convert Gem Power into rewards or Double Down.
While Double Down is active losses grant 125% more Gem Power, but wins lose 50% Gem Power and cash out immediately.
Gem Power gains increase at stages 3 and 4.
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3
(?) per kill; (?) per loss
5
AND every (?) kills, gain bonus loot and reroll a new kill number. (Kills: (?))
7
150% rewards. Crystal Gambit units gain 300 scaleHealth and 25% scaleDA
10
150% rewards. Crystal Gambit units gain 300 scaleHealth and 25% scaleDA
Juggernaut image

Vi Juggernaut

Juggernauts gain Durability, increased above 50% health. When a Juggernaut dies, other Juggernauts heal for 10% of their max Health.

2
15% or 25% scaleDR
4
20% or 30% scaleDR
6
25% or 35% scaleDR

Best team comps with Vi