Heal 350/400/500 () Health. Deal 150/225/350 () magic damage the current target and 60/90/140 () to enemies within 1-hex. Reduce their Magic Resist by 15 for the rest of combat.
At each tier, pick a weapon that a random Anima Squad champion fires periodically during combat. Anima Squad champions gain Armor, Magic Resist, and Damage Amp. Weapons scale with Anima Squad star level and stage.