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Mana: 0/40





Whenever ANY champion dies, gain Souls (
). Shadow Isles champions' Abilities are uniquely empowered based on the number of Souls you have.
Shadow Isles champions gain Attack Damage and Ability Power.
Souls Collected: (?) ![]()







When Wardens first drop below 75% and 25% Health, they gain a Shield based on their max Health.


