Gain 3 notes. For each one active, deal ? () magic damage to a nearby enemy. While holding NaN notes on cast, consume them to project a wave of energy. Allies hit restore ? () Health. Enemies hit take ? () magic damage, reduced by ?% for each enemy it's passed through.
Origin/Class Of Seraphine
Seraphine Piltover
Build an invention on the right side of the board. After 8 seconds, the invention activates, triggering each of its Modules.