Passive: On heal, heal the 2 closest allies for 25% of the amount. Active: Heal for 260/290/360 () and strike target for 260/390/585 () magic damage.
Origin/Class Của Steb
Steb Enforcer
Combat Start: Enforcers gain Shield and Damage Amp. The highest Health enemy units become WANTED! When a Wanted enemy dies, Enforcers gain 30% Attack Speed.
2
1 unit; 12% , 12%
4
2 units; 22% , 20%
6
4 units; 33% , 33%
8
5 units; 40% , 48%
10
ALL enemies; 100% , 150% ; Combat Start: Confiscate all enemy items!
Steb Bruiser
Your team gains 100 max Health. Bruisers gain more.