Hero Hex Core
Priority Hex Core
Alternative Hex Core
Carry Champion
Next is a 1-money carry card and the general this time will be Corki and his teammates. With a value of only 1 gold, Corki can deal a huge amount of damage thanks to the 8-bit system. Score points for the amount of damage your team deals. For each high score you pass, the 8-bit champion gains Attack Power. So our Corki can accumulate damage very early and not weaken when it gets late. Not only that, Corki also has the ability to burn blood thanks to a set of skills that deal 154/230/346 physical damage to the current target and adjacent enemies, while also causing them to suffer the effect of Deep Wounds for 5 seconds. . Corki's other attribute is called Big Ears and Big Face: Big Ears and Big Face Generals gain Attack Power, which increases for 3 seconds when they use Skills; With the same skill set, this team's mid and late game is not inferior to any other team and Corki's value can be equivalent to a 3-money general or even 1 champion. champion 4 money. 8-bit Superstar or Big Ears and Big Face are both equally good and have great value so there's no need to be too picky. If you decide to play this lineup, you'll get superstar Corki. So let's find out how strong this squad is.
_Super strong in the early game, one of the best 1-money superstars in the early-mid game
_As long as it's a damn item, it can be fitted for Corki. In case it doesn't work, you can turn to Caitlyn.
_Power increases over time thanks to the 8-bit system, so you don't need to worry much about the late stage
_Counted by Karthus Akali due to the discomfort this duo causes to the following rows
_There is usually a need for 5-cost and 2-star generals to be added to the squad, so it is necessary to maintain good health at the beginning of the game as well as eco-money after having a 3-star main force.
_Because it's a reroll song, if it doesn't roll out, it's easy to get out of top
How to play
Early game: We will have 2 main defensive forms at the beginning of the game depending on the superstar Corki we have but mainly we should still go with 3 Hard Fans. With Corki, the superstar Big Ears and Big Face, we can use the form Corki Garen Lillia Neeko Kennen to activate 5 clans at once, helping Corki accumulate damage early and also have 1 Death Sword from Hard Fan to help Corki have a large amount of damage right from the round. first match
If it's Corki, the superstar with Big Ears and Big Face, we will replace Kai'Sa in Garen's place, so we can't activate the Guard, but activating the 3 KDA mark to increase health and damage for the whole team is also quite good. It's not always possible to have a garen early, so having an early 8-bit superstar is an advantage. Both are equally delicious and will increase many clan milestones plus 1 to optimize power. The main tank will focus on Garen if you can roll Garen 3 or you can use Garen tank at the beginning of the game and then switch to Blitzcrank or Ekko because at the 4 guard mark, the 2 generals mentioned above are more appreciated for the main tank. When going to the market, you should pay attention to picking up bows and gloves first, and among these small pieces, gloves are quite good because in addition to damage items, you can install a very delicious tank item, Steadfast Heart, which comes with blood armor. In particular, you should have a Moon Spirit Shoulder Armor for your squad to reduce the enemy team's armor. If not, you will have to install a Blue Bow, but still prioritize the Moon Spirit Shoulder Armor because that way you can add full damage to Corki. Because it's a 1-money reroll, it's not necessary to level up in round 2. So when we enter round 3.1, we will be at level 4 with 8/10 experience and now we need to roll to update the lineup and roll Corki to level 3. early stars. Or we can use corki to defend in the early game and pawn for more expensive ad damage carries like Samira Ezreal Caitlyn Jhin,...
_Mid-game: At this stage, we usually already have Corki 3, but if we roll black, we can consider rotating our cards or re-rolling money early to avoid skipping 4.1 because if we don't have Corki 3 here, it will be difficult to win. Who can post now? Upload more squad milestones like 4 8-bit or 4 Guardians or 4 Big Ears and Big Faces at level 678. This stage has about 2/3 of the above milestones, this mid game stage will be quite favorable. The extra carry here will usually be Ezreal. Ezreal's standard item will be a combo of 3 extremely faulty items, Infinity Sword, Blue Talisman, Red Talisman, but it's only an extra carry and can't always draw beautiful items, so if there's any good damage item, then it's worth it. Throw it into Ezreal. If you choose 1 of the 3, prioritize Red Buff because this is an item that not only gives damage and attack speed but also reduces healing along with Ezreal's wide area skills, this is an extremely suitable item even though Corki is already available. reduce heal. When Blitzcrank 2 is available, you can consider changing tank items from Garen to Blitzcrank. In 8-bit form 4, we will use Caitlyn to help her with items, quite similar to Ezreal but will use Shojin Spear instead of Blue Talisman.
_At the end of the game: At this stage, after level 9, we can consider increasing to level 6 if we have the press, otherwise we will stick with multi-purpose 5-cost generals like Jhin and get Big Ears, Big Face or Illaoi to add more tanks for them. the squad or the super faulty general Qiyana to get cc for the squad or maybe Sona to get more recovery or attack speed for the squad or maybe the dwarf Ziggs with a large amount of damage. We can leave Hard Fan for now There are enough items for Corki instead of the other 5-cost champions and we can play as a mini version of the Exodia squad or sell Corki and turn straight to Exodia with such 5-cost superstar champions that can help increase The odds of achieving top 1 are higher.