Passive: Gain 8 () Attack Speed for each attack against the same target, up to 80 (). Active: For 6 seconds, gain 90% Attack Damage and grant two nearby allies 20/25/35% Attack Damage, prioritizing Attack champions.
Luchadors gain bonus Attack Damage. At 50% health, Luchadors cleanse negative effects, heal, and leap back into the fight, Stunning enemies in a 1-hex radius for 1 seconds.