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Mana: 0/30








Soul Fighters gain bonus Health, and gain Attack Damage and Ability Power every second up to 8 stacks. At max stacks deal bonus true damage.
Prismatic: Field 8, then win 10 combats.
Prismatic: Defeat 10 players in combat. ((?))
MAXIMUM SOUL POWER.






Juggernauts gain Durability, increased above 50% health. When a Juggernaut dies, other Juggernauts heal for 10% of their max Health.


