| Item | Item Bonus | Combined |
|---|---|---|
![]() | The holder gains the Bilgewater trait. | ![]() ![]() |
![]() | The holder gains the Bruiser trait. Every second, deal 2% of the holder's max Health as magic damage in a 1-hex radius. | ![]() ![]() |
![]() | The holder gains the Defender trait. Combat Start: Gain 35% more Armor OR Magic Resist from all sources, depending on whichever is higher. | ![]() ![]() |
![]() | The holder gains the Demacia trait. | ![]() ![]() |
![]() | The holder gains the Freljord trait. | ![]() ![]() |
![]() | The holder gains the Gunslinger trait. Dealing physical damage to an enemy reduces their Armor by 2. | |
![]() | The holder gains the Invoker trait. On cast, gain Ability Power equal to 20% of Mana spent. | ![]() ![]() |
![]() | The holder gains the Ionia trait. | ![]() ![]() |
![]() | The holder gains the Ixtal trait. | |
![]() | The holder gains the Juggernaut trait and 10% of other Juggernaut's max Health when they die. | ![]() ![]() |
![]() | The holder gains the Longshot trait and +1 Attack Range. | |
![]() | The holder gains the Disruptor trait. Abilities deal 30% bonus magic damage over 3 seconds. | |
![]() | The holder gains the Noxus trait. | ![]() ![]() |
![]() | The holder gains the Piltover trait. | |
![]() | The holder gains the Quickstriker trait. On takedown, dash to the nearest target and heal for 10% maximum Health. | ![]() ![]() |
![]() | The holder gains the Slayer trait. Upon dropping below 25% max Health, Gain 20 Mana and a 15% max Health Shield. | ![]() ![]() |
![]() | The holder gains the Arcanist trait. On kill, refund 15% of the holder's max Mana. | ![]() ![]() |
![]() | The holder gains the Vanquisher trait and a 2% chance to drop 1 gold on critical strikes. Cooldown: 1 seconds Gold generated this game: (?) | ![]() ![]() |
![]() | The holder gains the Void trait. | ![]() ![]() |
![]() | The holder gains the Warden trait. When a Shield on the holder breaks, heal them for 30% of the Shield's initial value. | |
![]() | The holder gains the Yordle trait. | ![]() ![]() |
![]() | The holder gains the Zaun trait. | ![]() ![]() |
![]() | If the holder is a Tank, regenerate 3-21% maximum Health every 2 seconds (based on stage). Otherwise, gain 10% If the holder of this item dies, you instantly lose the fight. You can remove this item by benching the holder. |



