Boogie Hour
Mana: 40/80
Summon a movable Disco Ball.
Combat start: Allies next to it gain Attack Speed and healing immediately and every TickRate seconds.
Your team gains TeamwideAP Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.
Your team gains 100 Health. Bruisers gain bonus max Health.